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Windows CE System Architecture
- Comparing Windows CE and NT
- Embedded Windows CE 3.0 Issues
- Memory Architecture
Configuring Windows CE
- Introduction to Platform Builder
- Development Life Cycle
- Device Setup and Downloading
- Modifying a Platform
- Understanding the Build Process
- Adding Components to the Platform Builder Catalog
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Preparing an Application Development Environment
- Exporting an SDK
- Importing an SDK
- Win32 Programming Primer
Implementing Real-Time Systems
- Terms
- Windows CE Kernel Features
- Primer on Threads and Synchronization
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Understanding an OEM Adaptation Layer
- The Boot Loader
- Need for an OAL
- How to Develop an OAL
- Hardware Initialization
- Power Management
- Real-Time Clock
- Debug Support
- Kernel I/O Support
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Debugging a Windows CE Image
- Debug Zones
- IDE Debug Setup
- IDE Debug Commands
- Platform Builder Integrated Kernel Debugger
- Other Debugging Techniques
Implementing a Device Driver
- Driver Support Services
- Stream Drivers
- File System Drivers
- Native Drivers
- Display Drivers
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Connecting Network-Enabled Windows CE Devices
- Windows CE 3.0 Networking
- Web Clients
- Web Servers
- COM & DCOM
- Networking API
- Microsoft Message Queue
- SNMP Support
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