Windows CE System Architecture
- Product Positioning
- Operating System Basics
- Programming Details
A Minimum Windows Program
- The WinMain Entry Point
- Window Procedure
- Some Win32 Helper Functions
Creating Windows
- Window Style Flags
- The CRACKERS Tool
Event-Driven Programming
- About Messages
- Message Delivery
|
The Unicode Character Set
- Character Set Families
- Compiler Support
- Win32 API Support
Creating Graphical Output
- GDI Basics
- Families of Drawing Functions
Text Output
- Drawing Functions
- Fonts & Other Attributes
- Proper Text Positioning
Vector & Raster Output
- Functions & Attributes
- Drawing Objects
|
Pointing Devices
- Messages
- Double-Click Handling
- Capture & Hit-Testing
Keyboard Input
- Messages
- Keyboard Focus & Carets
Timer & Notification Input
- Timers
- User Notifications
- Application Notifications
Command Input
- Command Bars
- Keyboard Accelerators
|
Dialog Box Controls
- Style Bits, Messages, Notifications
- Edit, Button, Listbox, & Combobox Controls
Creating Dialog Boxes
- Dialog Box Editors
- Modal & Modeless Dialog Boxes
- Dialog Box Creation
Common Dialog Boxes
- Available Types
- Basic Code to Create & Use
Property Sheets
- Property Sheets & Property Pages
- Designing & Coding
|
Memory
- System Memory
- Dynamically Allocating Memory
- Accessing The Object Store
Dynamic Link Libraries
- What is Dynamic Linking?
- Creating & Calling DLLs
|